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Old 09-07-2008, 10:45 PM
LoneAngelIbesu LoneAngelIbesu is offline
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Quote:
Originally Posted by Rufus View Post
It's just the way Graal handles y/z. The z-axis is pretty much identical to the y-axis in terms of how it's drawn.
With players, the z-value affects the distance of the body from the shadow. With tilesets, there's no reference point to see the up/down movement. You guys probably know this, though.
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