Quote:
Originally Posted by Vulgar
Does that reduce lag or something?
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Overall I doubt you'll see a performance difference unless you're copying and deleting lots of levels. Though I don't know what happens behind the scenes when you use copylevel() or deletelevel().
But I just think reusing copied levels is a better way to do it. And only create more copies if you go over the amount already existing, and then delete extra copies down to the default amount.