Quote:
Originally Posted by Stefan
Hmmm can try to add some of the things, e.g. tilelayers[x].layer should be relatively simple
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My god, seriously? You know how long I've been trying to get that?
Just an idea though, I think it would be better if you had like layer[i].tilelayers[x] instead. By default, layer[0].tilelayercount would be 1 and layer[i].tilelayercount for all other i except 1 would be equal to 0.
I mean, it would be pretty wierd to have tilelayers[0] at layer 0, tilelayers[1] at layer 3 and tilelayers[2] at layer 1, you know?
For backwards compatibility, the level.tilelayers array would just be a reference to level.layer[0].tilelayers.
Make sense?