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Old 08-15-2008, 06:35 PM
Minomato Minomato is offline
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Originally Posted by Minomato View Post
Nah, I was thinking of making it like this-

The sight is increased to show more of an area in front of the wielder, like the mortar, but you can move while doing so. Turning changes the view to the direction being faced, and diagnol sight will need to be added. Rather than 'clicking' and having the bullet instantly hit a target, it is fired like other normal weapons. The bullet travels at a swift speed, around that of the assault pistol. It has only one round per shot, and the bullet has a very long range to match the sight. Perhaps another thing that might be added is an 'auto-locking' script that allows the rifleman to have their bullets veeery slightly follow a target's direction if they are straight ahead. If the target moves out of the way or is out of the range of the 'lock-on', then the bullet will go straight in the direction it is currently facing, and disperse when it reaches its range limit. The bullet would only spread randomly if it had no target in range.

To add, it would have less damage than the sniper rifle.

Perhaps the 'S' key would fire bullets that wouldn't follow enemies, and would only travel straight with a very small spread, with more range as well. The 'D' key could produce a seeking bullet, with less range as a consequence or less damage.

This would make it a fairly good long-ranged weapon, good for fleeing enemies or enemies approaching from a distance. It would be bad at medium and close range, due to the fact that it would shoot slow at "Bolt-Action" rate, and that it cannot produce multiple bullets to defeat a speedy enemy. Another downside is that the wielder cannot see behind them, as they are busy looking and aiming ahead with the scope. However, if they peek at the radar, then can quickly take evasive action.

If this idea or weapon is to be used, I wish to see it in the Trader's Shops, rather than the Gelat Store, for obvious reasons. It would probably be quite expensive (I can't guess any Zone Money prices, we have barely any examples to base it on), but I think everyone would be fine with that.
For those of you who can't be bothered to click that extra time...
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