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  #12  
Old 08-15-2008, 02:24 PM
Umat Umat is offline
Banned
Join Date: Jul 2008
Location: Sweden
Posts: 412
Umat will become famous soon enough
Quote:
Originally Posted by Polo View Post
  • Using the old levels
    When I first became Manage, the plan was to finish up Tyhm's conversion of the existing levels as soon as possible and release them alongside the NPC server. Unfortunately, I only had a short period of time to do this and it soon became very clear that the level of work still required was far greater that the amount of resources I had to achieve it. For what it's worth, at the point I took over, it was not even possible to complete the starting training quest on the development server. For about a month I worked tirelessly with Selflon to make things work, but ultimately we were just fixing things with short term hacks/solutions and still not progressing fast enough. It was after discussing the situation with Stefan that he suggested starting from scratch with a core set of levels, getting them to work perfectly and building up from there. With the time available, the only other solution would have been to take Classic down until everything was converted (and few servers that go hidden ever return). Note that I agreed to allow a group of players convert the old overworld but they 'lost' the levels halfway through the task and never completed things. Also note that as mentioned previously we were losing players with the content immediately before the switch, and so whilst it may be better, it's still not going to help us.
Instead of making new levels and remove all old you could've just removed all npcs and put blocking-NPC's where there were quests etc until it's done. One question though, do you plan to revert the upper part of the map to the way it was instead of those mountains?
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