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Old 06-08-2008, 01:40 AM
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Quote:
Originally Posted by cbk1994 View Post
Yes, but what purpose does a timeout of one versus five or even ten serve?
It might not be much, but I'm sure it'd be noticeable depending on how many players you have.

Looping through 20 people every 1 second might not be too CPU heavy, but I'm sure looping through 150 of them every 1 second would be.
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