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Old 06-04-2008, 04:20 PM
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Quote:
Originally Posted by DustyPorViva View Post
Like I said, do it the same way you do for player data. Instead of using clientr.vars, load them into a player object.
Ok so you think loading it into memory is the way forward (though I still think you missed the actual question) and Chompy does too. Skyld & Kristi both said this was bad
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