
05-04-2008, 09:01 AM
|
|
Will work for food. Maybe
|
 |
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
|
|
|
And that sword has a lot of detail in just the polygons itself. I'd consider a low poly sword one in similar model design to the ones in Zelda:OoT.
That link you posted(ha, you're gonna get in trouble) itself says that low poly models mostly appear blocky(such as block heads). Like I said before, there's no reason a sword should have more polygons than a head in low poly stuff. |
|
|
|