Quote:
Originally Posted by cbkbud
Skyld, what I'm saying is that I made a scripted RC that did about everything yours does (and more). It looked SO much better, and I much preferred it ...
Can't we have client-rc, perhaps with a window the player can click to disable it in the F3 options?
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I don't really see why it's necessary. At the end of the day, the RC is a means to an end. It is largely mimicing the standard RC (except for the Script Editor and ban window), and people have been using that for years.
Opening the Client-RC stuff to all scripts is asking for people to put Client-RC code into weapons and add it to the weapon lists of managers and such; cosmetics are not a big enough reason to allow that. I already said it's possible to add some functions that can help modify the appearance of the Scripted RC, so if you have suggestions for that, they are welcome.