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Old 03-28-2008, 01:52 AM
Noobie8205 Noobie8205 is offline
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Here is a list of stats I came up with for Forest's gear:

Gloves: (Int +1)(power+1)(AC+1)(Resist Fire - 5)
Belt: (Power+1)(Speed+1)(Resist Poison +5)
Boots: (Speed +1)(AC+2)(Resist Fire - 5)
Shield: (Int+2)(AC+1)(Resist Fire -5)
Bracer: (AC+2)(Int+1)(Resist Poison+10)
Helmet: (AC+2)(Power+2)(Resist Fire-5)
Chain Mail: (Int+1)(Power+1)(AC+2)(Resist Poison+5)

Based on Forest: Weakness(Fire) Resistance(Poison)

Dayaa agrees they're well balanced and exactly what she'd expect from her Elven Nation. These of course are just an idea, not saying this is what they are for sure.

Though you'll notice everything is balanced +20 Resistance/ -20 Resistance. 5 Int/5 Power. I'd like to do the same with each nation. Examples: Zormite Wis/Power,Dustari Str/Con,Pirates Str/Dex, and Samurai Con/Dex. This gear is ment to be GOOD, NOT GREAT. Keeping things balanced like this will also make sure the existing gear does not become obsolete. Also people note that the kingdom gear is following that specific kingdom's RP role. This gear will not be made universal the stats will not please everyone... All other gear would be useless if that were the case.
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Last edited by Noobie8205; 03-28-2008 at 02:10 AM..
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