Quote:
Originally Posted by luffy620
Some ways we could make Base1 more important could be:
Make it bigger.
Make it have some kind of advantage (healing and ammo as sam said)
Place turrets on top of it.
Possibly give it the ability to warp you to any other base.
Give it a dropship warp
Let you go back to hq bunker from b1.
More exp/bounty raising to take the base than other ones.
|
Sounds like way too much added-on.
_________________
I disagree B1 is fine, you change B1 you change Iricia. People will not want to play it if they go to attack B1, and when the enemy is dieing they run inside, and heal, restock on ammo, and kill them all, or simply warp to their HQ and escape. (I see no tactical edge in this, mostly a way to make Iricia Lamer which you are trying to stop, I believe?)
I see these ideas doing more bad then good.