Quote:
Originally Posted by Stephen
Wouldn't you rather have a solution which makes the game enjoyable - even if it has some caveats, than no solution and a game which is not fun?
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I would rather have a successful solution even if it makes the game less fun
for me than an unsuccessful solution that makes the game more fun for me. In fact, I would say that players focusing whether or not they would personally like any given suggestion rather than how it would attract players is acting as a barrier to finding a successful solution.