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worldx() and worldy() - pretty slow?
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03-16-2008, 11:08 PM
cbk1994
the fake one
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
Quote:
Originally Posted by
Crow
What I got also works perfectly clientside, just other players see it lagging behind a bit if what I'm trying to mimic (see above) is "happening" or however you want to call that.
Yes, I've always had this problem.
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