View Single Post
  #47  
Old 03-03-2008, 01:39 AM
cbk1994 cbk1994 is offline
the fake one
cbk1994's Avatar
Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
cbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond reputecbk1994 has a reputation beyond repute
Send a message via AIM to cbk1994
Quote:
Originally Posted by Googi View Post
The primary barrier to development is the extremely closed-source nature of 2K2's core system. Things like important variable/function names are unknown even to developers. If some sort of library of function names, variable names, source code for monsters, spells, equipment, etc (with sensitive numbers blanked out) were to be publicly released, you'd see a lot of people making and submitting new content (though that doesn't mean it will be effective new content).
Exactly.

People have asked me to make certain things which I simply cannot because I would need access to the code for certain systems. Bjorn is the one telling them to get someone to make stuff, but how can we do that without access to the systems?
__________________
Reply With Quote