
02-06-2008, 04:11 AM
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The Cat
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Join Date: Jan 2007
Location: Missouri, USA
Posts: 4,240
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Quote:
Originally Posted by Stefan
Fixed, will upload new npcservers tomorrow.
On level border it's sending an update of x/y which is effectively stopping the npc the same way "x=x;" is doing. I've added sending a correct new move after crossing the level border, seems to work fine (tested with platforms on Zone Jump'n'run map).
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Awesome. |
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