You should be using onPlayerEnters, not onCreated. Gani scripts don't function very well with onCreated and onPlayerEnters is only called when the player seeing the gani first sees it for that instance, not when you actually enter a level.
Also, you should check for every player what their attrs are.
Like if I was doing it and was using you as a test subject, in a clientside test npc I would put:
PHP Code:
//#CLIENTSIDE
function onCreated() {
player.chat = findplayer("zokemon").attr[2]; // (2 as an example)
}
I would see if both me and you had the same result in our chats. Then I would just replace zokemon with coreys and again check both of our chat's. Kinda hard to do that when you have chat disabled though so maybe a trigger serverside and an echo(account @ ": " @ result);