
12-29-2007, 02:40 AM
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Incubator
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Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
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You cannot access other people's client variables on your clientside.
However if there are client variables you need accessible to all on the clientside set it to player.attr[index]. You would also use the serveroption sendtoallattr which is an array of the player attribute indexes you want sent to all other players even if they're not in the level. |
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