Thread: Why modern?
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Old 12-11-2007, 01:09 PM
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Quote:
Originally Posted by DustyPorViva View Post
I could care less about what the server is like, I'm just generally tired of seeing the same ol' Era-based tilesets.
For some reason that reminded me of some REALLY old work that I did when first starting out for some other game that relied on player content.

Parts of it are from a inner city where you could shoot people, peddle drugs, and horde it all in a base. Others are from an office building/laboratory with laser grid defense system, knock out gas, green house that had artificial weather, chemistry set where you could mix things, random spawning of a "thing" that took over the lab every once in awhile (it was pretty cool, eyes would spawn all over the place, bouncing white blood cells roamed the halls, and you had to defeat these giant neurons to get rid of it), holo-deck sort of thing, and a working copier.

Favorite would probably have to be the taco sign...
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