you could do something like this ...
Have DB NPC constantly setting serverr.timev to int( timevar2 ) every second.
Then in a system script have something like
PHP Code:
//#CLIENTSIDE
function onCreated()
{
setTimer( 1 );
}
function onTimeOut()
{
client.cTime = serverr.timev;
setTimer( 1 );
}
Since it can't connect to the server, serverr.timev does not update. And that's assuming client scripts still run, which I'm pretty sure they don't. If they don't it still works the same.
then something like ....
PHP Code:
if ( ! client.cTime in | serverr.timev - 2, serverr.timev + 2 | )
{
doNotAttack();
}
else
{
pwnThatNoob();
}
Could also solve some problems with modem taping, etc.
Just a suggestion rather than jailing people?