
11-26-2007, 10:10 PM
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Hooaah!!!
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Join Date: Nov 2007
Location: Uppsala, Sweden
Posts: 137
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The problem overall is that Graalonline dosn't have enough players anymore.
Maybe they need to work more on their marketing of graalonline. I remember back in 2001-2002. the player count at GK was never below 50. Unholy Nation had a playercount of about 200 players. You could barly connect you were always put into a waiting list.
Here's where the real problem lies. It's just not enough players, most of the players on graalonline have played the game for atleast 3-4 years. I barly see any new players at all.
And another thing aswell.
Make trails at GK harder to play, only allow them to level to a fixed level. Like 3-4. That would give them a idea of what the server is alike.
And also make GK noobfriendlier, it's hard at it is for new players, if it was a little easier maybe people would start playing the server and keep playing there. |
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