11-25-2007, 04:34 AM
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Registered User
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Join Date: Jan 2004
Posts: 507
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Well, I've got two theories. One, let's not struggle to reinvent the wheel, let's look at the basic concepts that make other games popular. We don't need to steal their unique stuff, just use the basic formate they all use. That's what I generally tried to propose, and I hope you can argue the finer points of that.
The rest of my solutions which don't seem "server-saving" are indeed not server-saving because I doubt there's any one improvement, even a major one, that could save the server. I'm hoping that a standard MMO base which is quite tried and true as well as better atmosphere and playability will just let people have more fun and be more inclined to stay.
"Why run around HH killing the same monsters again and again and again when I can be in _______ game and do <some engrossing activity that takes up just as much time but is a hell of a lot more fun>." |
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