Quote:
Originally Posted by Googi
It should be pretty low. Probably at around whatever they'd be likely to level to within the time limit they would be under if there was going to be a time cap.
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Levelling isn't even the main attraction to a new player, mainly because they don't understand what they are gaining from levelling a skill like phys. When it says to them "You can handle x weapon upgrades" They are totally clueless, and i'm sure as most of them are used to the common stat distribution which most rpg's use, there needs to be alot more explanation happening.