Quote:
Originally Posted by Kyranki
The first one won't work because that's serverside, and usually when a serverside script is initialized it is not in the scope of the player.
Isn't onPlayerDies clientside only? If it is that won't work either becauset setlevel2() is serverside only.
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Looking back at this thread since the recent posts.
I forgot to use //#CLIENTSIDE stuff xD Also I recently, like, 2 weeks ago found out setlevel2() was serverside

I R STOOPID.