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  #20  
Old 07-09-2001, 02:37 PM
Guest
Posts: n/a
rotate npc #; allows you to turn the npc up down left right, or anyway you want.

setpixle #x#; Made for to resize graphics.

if (created) {
this script;
timeout=.05;
}
if (timeout) [start] script2 {
this script;
}

script2 is like for npcs that you want to change the script cause the first script you enter in their might effect the second are something.


interact npcname;

if (weaponsenabled) {disableweapon;}
if (weaponsdisabled) {enableweapons;}

That can be helpfull. ^

if (created) {
zoomin #;
timeout=.5;
repeat;
}
zoomin = to zoom in.
repeat = to repeat the script.
Also the graal level editing should be on a base scall of

0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1

instead of just 0.5, 1
this is made for to place gifs, npcs better instead of scripting them
x = #;
y = #;