Quote:
Originally Posted by Codein
I get what you mean about imagination...
However, you're missing out big style on the importance of level design. Secret of Mana wasn't successful just for it's systems alone. It had great level design and graphics.
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Oh, I never said that level design and graphics don't require imagination, in fact I agree they require a great deal of imagination. I'm just saying that high quality levels of scripting is based off of imagination rather then just simple knowledge.