Quote:
Originally Posted by Crow
! CHOMPY !
Well, whatever...using the tree class is a bit unhandy because you dont really know where exactly the tree is standing when you move the npc around, so I scripted that in GS1 to use it with the editor :]
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:P
Hmm, you're probably right, but the offset would be good if you made the npc image also the same as the tree in the script :P