
06-23-2007, 07:19 PM
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jwd
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Join Date: Oct 2005
Location: Greater Manchester
Posts: 2,423
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That's wrong. The way I did it is right. addtiledef2 is used for adding a group of tiles which doesn't necessarily mean changing the whole entire tileset. For example, if I wanted to change tall grass, I'd use addtiledef2 but if I had completely new tileset, I'd use addtiledef. Type 1 is what Era uses and is more organised where as type 0 is the one which classic uses and is used when you have a new tileset where you don't want to change the layout, mainly used if you already have an overworld. |
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