Quote:
Originally Posted by Stefan
The 'layers' thing can already be done by using the z value of objects and tilelayers.
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I don't really mess with levels at all, mind a small example?
Edit: Was talking to zero about this, please add more support for layers, like a
player.layer variable for the one the player is drawn on. Want to be able to draw tiles over the player

Want two layer variables for player, the drawing layer and the action layer

. Drawing layer would be for the player's gani, and action layer would be the tiles it responds to, like walls and water.