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RC: Chests
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05-28-2007, 07:15 PM
Inverness
Incubator
Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
Quote:
Originally Posted by
Deadly_Killer
!-> = can't send to
-> = can send to
Client -> Server
Server !-> Client ( in the same npc, that is )
Uh, yes it can, just use triggeraction(). The shape needs to be set on both sides.
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