Quote:
Originally Posted by Tyhm
...I suppose it would be hypothetically possible to script an offline emulator...one that did none of the Actual heavy lifting of the NPCServer, but acted like it did anyway...
You wouldn't be able to test how it'll Actually behave in a multiplayer environment, but you'd be able to test how it works when there's only one person in the room at least...
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The idea behind the NPC-Server is to Actually regulate things between players. If you can't do that, then what is the Actual good in attempting to emulate it?