Quote:
Originally Posted by xXziroXx
Use GS2!!
putnpc2(player.x, player.y, "join(\"classname\");");
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I don't like that as it puts the "join()" function in the root of the script which in a sense is just a way of doing gs1.
I do this instead:
putnpc2(player.x, player.y, "").join("classname");