Thread: GUIs in a QMenu
View Single Post
  #3  
Old 05-03-2007, 02:01 AM
godofwarares godofwarares is offline
Webmaster
godofwarares's Avatar
Join Date: Dec 2006
Location: Florida
Posts: 552
godofwarares is on a distinguished road
Send a message via ICQ to godofwarares Send a message via AIM to godofwarares Send a message via MSN to godofwarares Send a message via Yahoo to godofwarares
Quote:
Originally Posted by cbkbud View Post
I made a Q Menu which uses GuiShowImgCtrls to show the images. It all works fine, except I need to make a dropping system. There's no way to tell if the item is being dragged! Any suggestions?
Use GuiShowImg controls to make the images to begin with, and you can use thiso.catchevent(this.name, "onMouseDrag", "onDragItem"); or something. The first parameter should be the variable the GuiShowImg is represented by.

Quote:
Originally Posted by Rapidwolve
Why would you make it with GUI controls, just curious...
I made mine on Niromia with GUI Controls, and I usually make image-based GUIs using GuiDrawingPanel. Although in this case, I would agree that using a showimg would be much better.
__________________
What signature? I see no signature?
Reply With Quote