
05-01-2007, 01:47 AM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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You're not making a lot of sense. Graal is what you make of it. As for muscles, it's purely a decision made when the spriting process begins. Just because this is a 2D game, doesn't mean there can't be realistic styles. I think what I made was far, far from realistic, but there's no need to skew anatomical features unless I'm going for that sense of style. I don't think my guy is really 'built', but muscles are a part of human anatomy and I decided that the best way to fill in the empty space of the torso was to feature the muscles. I understand the tip, but it was the aim I was going for, and changing it wouldn't make much of a point.
Anyways, since I know I'm not that good at spriting, I feel I shouldn't skip to styles such as dismissing muscles right now because I don't feel I've practiced it enough. |
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