Quote:
Originally Posted by Stefan
Don't know what can be the error. Eventually it is a problem with SDL, but since I am not sure I don't want to blame them. It could be possible in the next version to have a special video mode (like I have described) which directly accesses XWindows and OpenGL and print more debug info. Until then I cannot help you.
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Alright, well then in the next version, I'll print out the debug-info I get so that this bug can be solved. Thanks anyway.