
03-05-2007, 06:24 AM
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Retired Oldbie
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Join Date: Oct 2006
Location: Cambodia
Posts: 722
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Help
Hey,
Im looking for some help in GS1 scripting, I know most people dont want it on on there servers, but Ive heard from friends that it helps with GS2, so my problem is I am confused on how flags and strings work. For my little starting out project, I have a simple command:
// NPC made by TheFox
if (created) {
showcharacter;
setcharprop #3,head0.png;
setcharprop #C0,orange;
setcharprop #C1,white;
setcharprop #C2,blue;
setcharprop #C3,red;
setcharprop #C4,black;
setcharprop #2,shield1.gif;
shieldpower = 1;
dir = 2;
}
if (playertouchsme) {move 26.5,-4,10,0;
freezeplayer 10;
sleep 10;
}
//The NPC player moves to the specified spot in the level(Which is on top of a pillar) and there is a second npc that moves to another pillar. When both npcs are on top of the pillars I want a door to open, How should I accomplish this?
(If it has nothing to do with strings or flags can someone please still explain them) |
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