Quote:
Originally Posted by Gerami
5x5 gmap in half a year with the zone tiles isn't that hard dude. The problem is motivation and incentive to work...
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But it is completely different to other maps. It has huge buildings to go with it. If you saw my early CTF map screenshot that is about 6 interior levels each with different settings. We must also think about what the players are wanting. Like making people work together, so we must work hard to come up with new ideas.
Quote:
Originally Posted by Gerami
The problem is motivation and incentive to work...
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It is not so much that, but how we can fit the work into the busy lives the staff are leading. I have GCSE coursework, Stefan is always busy with stuff (:P), Gambet can't really script until the maps are given to him or if he beats Stefan to it.