
02-04-2007, 04:21 PM
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Registered User
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Join Date: Oct 2003
Posts: 2,712
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Quote:
Originally Posted by Twinny
Should add a wall test. Get the current objects dimensions then wall test them during onMouseDown(). While being blocked, give the image a shade of red. Otherwise normal colour. You could add special block checks for things like beds and such but it would be a handy update.
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Yes, nice suggestions.
EDIT: I took Twinny's suggestion into consideration and implemented a wall-checking system which makes the image reddish when you place your mouse on top of a wall so as to move it on a wall. You will not be able to place an image on a wall anymore (in most instances, since the mouse pointer is rather small and thus it won't be perfect; feel free to use this as a basis and work your way up from here into an even better system of checking and so forth). |
Last edited by Gambet; 02-04-2007 at 04:46 PM..
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