
07-05-2001, 10:29 PM
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The one, The only -
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Join Date: Apr 2001
Location: USA, Minnesota
Posts: 1,012
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you can..
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you can disabledefmovement
or if it goes on a npc you can say
drawunderplayer;
(I have never tested that out if you walk or swim)
or you can change the default gani of swim to walk with the new npc command replacegani
it would be like
replacegani swim,walk;
(you would do that for how ever long you wanted them to be on it)
then you would do after they got off the spot or something do this
replacegani swim,swim;
well this will count them as swimming in the coding like
if(onwater(x,y))
it would say it is on the water, but it would set the ani so it looks like they are walking... |
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Thanks,
-KJL
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