Quote:
Originally posted by Shard_IceFire
I did, but the colors still went to "negative" form. I think they're just something wrong with the command "addtiledef" because I made a duplicate pics1.png named "pics2.png" and I tried addtiledef pics2.png,worldom,0; and the colors still went funky
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Strange I've tried numerous tilesets without problems... (An example would be the Zelda tileset which is somewhere out there, another example of something I made working is that horrid pokemononline tileset)