
01-11-2007, 07:17 PM
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Registered User
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Join Date: Dec 2006
Posts: 44
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I am implementing zones as well, like in WoW, instead of just one big overworld, that way I can add to the overworld without having to redo the gmap, it also means I can add and remove areas due to environment changes, for instance a snowed up canyon, or even a bridge that has been destroyed. |
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