Well the HP Bar only shows if you hover on the player
Now this wouldnt be a Problem
but i want to have 2 bars
You know Like the curretn bar is
<=================>
= means first bart
- means seconds bar
_ mean empty
now it player gets hurt so it would be like this
<==============___>
but i want it like this:
<==============--->
<==============--_>
<==============-__>
<==============___>
now the prob is when rehovering the old info gets deleted :P
So either that second bar has to be saved in the attr string, then it would be needed to modify that string every 0.05 secs to make it decreasing
or i will make an object/array holding the information of the hp bars that were gathered while hovering and after the decreasing/whatever finished the info gets deleted(would require reading out the new player data, so read-access on the attr vars of all players that are in the array)
OR writing it in the attr var itself(read/write access from the player to change his/her own attr var)
and if there are any other ways to do this, please tell me :x |
Last edited by projectigi; 01-10-2007 at 12:04 AM..
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