Thread: NPC baddy
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Old 01-04-2007, 10:48 PM
excaliber7388 excaliber7388 is offline
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Quote:
Originally Posted by Chompy View Post
One thing, I've never seen a function inside a function >_>

Ah, instead of all the onwall detection you could of used an algorithm, or onwall2( x , y , width, height)

and, may I edit the script? I'll post it if I get it to work :O
Of course.
I plan to add more.
I want 'smart' baddies.
The functions within the timeout are there because I was testing to see if it would work.
I believe I put them outside of the timeout as well.
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