Thread: Idea
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Old 01-04-2007, 09:56 PM
StormYs StormYs is offline
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Quote:
Originally Posted by Felix_Xenophobe View Post
But what I'm suggesting would change the player's focus, instead of spending hundreds of hours leveling just to be able to hit another player it would encourage players to (The main idea of graal kingdoms if I'm not mistaken.) RP, to spar eachother, even fighting monster together for fun (Remove 8 level cap for partying plox.)
Again you will hardly have to do anything to be able to hit each other. Levelling will take time of course but it will be at least possible to hit another person if you take the time into it (what won't be that much any more if bosses where added). Players will stay longer like this. Why? Because what is now impossible will be possible.
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