This one uses the Saxophone sounds/GFX:
Quote:
if (weaponfired&&!playing) {set playing;setani playsax,sax0.png;}
if (weaponfired&&playing) {unset playing;}
for (this.i=0;this.i<4;this.i++) {
if (keydown(this.i)&&!keydown(5)&&playing) {
setani sax,sax(#k+1).wav;
}
if (keydown(this.i)&&keydown(5)&&playing) {
setani playsax2,sax(#k+5).wav;
}
}
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