Well, it's not much of a script in fact....there's just a gani with a couple frames, and at one point in the gani it does:
PLAYSOUND PARAM1 x y
you'll have to check out some of the ganis in your ganis folder to understand what I mean, but when you call the gani, you go:
NPC Code:
setani ganiname,soundfile;
so you could do:
NPC Code:
setani sax,saxsound#v(this.var).wav;
or something along those lines