Quote:
Originally Posted by Stefan
The level generator uses a grid, can't make it perfect for each possible situation, although there are scripted level generators out there which might work better in that case. The same for the shadow.
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But can't you make it atleast use the correct cliff length and corners? I mean the dirt tiles are connected perfectly. I see nothing wrong with fine tuning the current Level Generator. I mean this is a basic developmental tool everyone uses for GMAPs and such. It might as well be correct.
