Thread: Uprising
View Single Post
  #48  
Old 11-09-2006, 01:14 AM
coreys coreys is offline
N-Pulse Assistant Manager
coreys's Avatar
Join Date: Mar 2005
Posts: 2,180
coreys has a spectacular aura about
Send a message via AIM to coreys Send a message via MSN to coreys Send a message via Yahoo to coreys
Quote:
Originally Posted by ryu_no_bishie View Post
well all i can think of is metroid and Resident evil, while they have very single minded and linear game styles (albiet in my opinion much more exciting ones than the over used one you chose) they added alot of reaserching and reading that gave players a borader sense of the world rather than the mindless blood and killing, diablo 1 and 2 did this to some extent as well but it was basicaly a dungeon crawler. that said you could easily write up a storm and try to attach the player through story.

not knowing much about your game and the way sequences present themselves thats about the best i can come up with
That was our goal. To make it a bit more in depth than the average graal server.

And yeah, it's more story based, but the MMORPG style will still be there, as the quests will be able to be done in parties with other players (as well as npc partners you can buy and train). By no means will the storyline and main quests be forced on you. Yes you'll have to go through some main quests to get to the other world, but beyond that its your choice.

I was also thinking that as far as parties go, there would be a party leader, and every player is joined to that party leader, and become invisible and basically the party leader is the one moving the party around. There would would be a chat window of course so the party can communicate.

What do you guys think of this idea?
__________________

Quote:
*SlikRick: so should I even ask about your aim status?
*Xor: well if you want to
*Xor: but i am LARPING
*SlikRick: While on a computer?
*Xor: yes
*Xor: in my living room
*SlikRick: ahh
*Xor: i have a fort setup to hide from beasts
Reply With Quote