Hey, I have one npc spread between alot of levels. I need to make a class that all the npcs can copy to so when I update the class it updates all. How would I do that? I constantly update the script too.
Thanks!
EDIT:
would this work? Btw this is going in an npc in the level so I used gs1. I want the npc to
be the class npc basicly...
Quote:
//#CLIENTSIDE
if (created){
join class;
}
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