Quote:
Originally posted by Stefan
The npcserver calculates the time,
the scripts only run all 0.1 seconds,
everything else is 'randomly'
|
Hmm, I can see why it's needed but it must be annoying if somebody crosses the line one the same frame as someone else, but then gets told he's behind them.
One suggestion: Interpolate a time based on how far over the line the player is when they cross it. That'd be a little fairer.