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  #36  
Old 10-07-2006, 02:27 PM
_Z3phyr_ _Z3phyr_ is offline
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Join Date: Sep 2003
Location: Louisiane
Posts: 390
_Z3phyr_ is an unknown quantity at this point
If you wanna get me to want to willingly upgrade my account and go gold again, make a new Gold server that will be cool/good... and/or add a new feature.

Updates in my eyes are just patches or minor additions. To get my interest as a player, add a new feature to the game. Flying in those hot air balloons does look cool and all, but I've already seen one of those in Delteria (well, except for the whole "setfocus(x,y,fov_zoomfactor)" thing for the 'z' effect -- I may be wrong about that, but the fact that I can think of that in the first place disimpresses me somewhat) so its nothing completely new... and to me it just appears to be another minor addition to GK that will only give me a new way of getting around... just in case I ever want to upgrade my account again.

To me, an example of a feature of the game would be the ability to make a guild, primarily due to the whole GuildCP and how you need to apply and use the website to get it made/approved/managed. I actually wanted to get a VIP account for a little while after my Gold expired so that I could make my own guild... but I lost the urge after a couple days because I realized that some servers don't allow global guilds... and also I played Valikorlia a lot so it was illegal anyway.

As a player, I can say that if you make these additions to the game and only let gold/vip players use them, then it will be nothing more than a nuance to me -- something I can play without. It's just another item that I can possibly script myself or get uploaded if I play my cards right.



My recommendation is to make a new Gold server. If you'd prefer not to do that, then find a promising, currently in-progress server that needs help, Cyberjoueurify it, and then release it as a Gold server! (I'm keying that term, btw) If I see something new on the serverlist, I'm definitely going to double-click it whether I can play there or not (and I'm sure after that watching Zodiac stomp on all of the people who said it wouldn't last can make this go without saying).

The reason it appears to be hard to create a reason to do things in Graal, to me, is that the original theme of the game has been played out. That's why the more RPG-ish themes of Maloria and Zodiac where you have to level up have been rather successful -- they are generic forms of GK, and when you add that to fact that they're -newer-, the output will be a playercount worth talking about.

It's hard as hell to think of anything new or innovative that nobody's ever seen or thought of before because everybody and their codemonkey has already done it before.